In Death, the roguelike bow-shooter from Sólfar Studios, is heading to PSVR on November 27th. After months of honing in Early Access on PC VR headsets, culminating in the ‘1.0’ launch of the game in October, PSVR players will soon get their hands on this well regarded VR dungeon crawler.
In Death is a bow-shooter roguelike which takes the form of a procedurally generated surreal medieval map of increasing difficulty. Your task is to see how long you can survive against ghoulish foes who want nothing more than to extinguish your one and only life.
The game has been well received by PC VR players, earning a 91% positive rating on Steam, and a 4.4 out of 5 on Oculus. We scored the game and 8 out of 10 in our review when it launched out of Early Access.
As you battle your way through In Death, you’ll unlock new powerups for your bow, like special arrows, and you can spend gold gathered from slain enemies to upgrade your arsenal.
Developer Sólfar Studios took to the official PlayStation Blog this week to announce the November 27th PSVR release date of In Death. While the game was built with a pair of motion controllers in mind (and will support PS Move), the studio has confirmed that they’ve developed a “novel” way to allow players to use the PS4 gamepad (and its motion tracking capabilities) to play the game. It sounds like its still up in the air if this will be an ideal way to play the game though, as the developers say they “really look forward to hearing how [PSVR players] think [the gamepad] plays compared to using the Move motion controllers.”
In Death will be priced at $30 on PSVR (the same as its PC counterparts), along with a 20% discount for PlayStation Plus members.
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